Tap to drive a pin into a spinning arcane lock. Every pin you land transfers momentum, so the cylinder accelerates in proportion to how well you are doing — and past its limit it snaps into reverse. Land a pin against one already there and the run is over. Squeeze one in close for a graze bonus, clear the quota before the clock, and see how many locks you can open.
How to play
Tap anywhere to fire a pin. That is the whole game. On mobile: tap.
New in v1.2
The way out is part of the game now: a quit button in the top-right corner matching the sound button opposite it, reachable at any point in a run. The old menu Quit entry is gone with it.








