Circle a small planet and hold off waves of invaders. Every shot you fire is bent by gravity and falls back home, so lead your targets, chain kills for combos and save a nova for the worst wave.
- Genre
- Arcade
- Players
- Single player
- Devices
- Phone and desktop
- Price
- Free, plays in the browser, nothing to install
How to play
Left/Right or A/D to orbit, Space or Z to fire, X for a nova bomb, P to pause. Mouse: aim and click to fire. Touch: hold where you want to aim to fire, tap N for a nova.
New in v1.0
First release: defend the planet from 6 enemy types with gravity-bent shots, power-ups, novas and a high-score board.
How to play
You are a turret orbiting a planet. Enemies drift in from every direction; stop them before they reach the shield ring.
- Move around the orbit with Left/Right (or aim with the mouse or your finger).
- Fire with Space. Shots climb away from the planet, slow down and fall back, so close enemies are easy and far ones need timing.
- Your sideways speed carries into each shot: sweep while firing to curve your bullets.
- Shield: 36 segments, two hits each. An enemy hitting a broken segment damages the planet; three planet hits and the game is over.
- Nova (X): clears the screen. You start with one and can hold three.
Enemies
- Drones fly straight in. Spinners spiral. Splitters burst into three fast minis.
- Brutes take five hits and break wide sections of shield.
- Bombers park in orbit and drop bombs you can shoot down.
Power-ups
Destroyed enemies sometimes drop a diamond that drifts toward the planet. Catch it with your turret: 3 triple shot, B boost (faster shots that escape gravity), + shield repair, N an extra nova.
FAQ
Why do my shots come back? The planet's gravity pulls them. Faster shots (Boost) reach further and can escape entirely.
How do combos work? Kills within about a second of each other build a multiplier up to x8.








