Circle a planet, tap to let go, and get caught by the next ring before you drift into the dark. Rings shrink, orbits speed up and some spin backwards, so every hop is a new timing call. Graze a ring on the tangent for a clean +2 and chase the sparks for extra points.
How to play
Tap anywhere to let go of the current orbit. Desktop: Space or click. Catch the next ring to keep going; miss it or hit a planet and the run ends.
New in v1.0
First release.
